﻿/*=========================================================================
 * AUTH: Matthew Baum, 9753095
 * DESC: Items to place in the level
 *=========================================================================*/

using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace RisingThreat
{
    // General Game Item class
    class GameItem
    {
        // Position
        protected Vector3 position;

        // Model
        protected Model model;

        // Constructor
        public GameItem()
        {
        }
    }

    // Ammo reload item
    class AmmoReload : GameItem
    {
        // Ammo amount
        private int reloadValue;

        // CONSTRUCTOR
        public AmmoReload()
        {
        }
    }

    // HP Healing Item
    class HPHeal : GameItem
    {
        // HP Heal value
        private int healValue;

        // CONSTRUCTOR
        public HPHeal()
        {
        }
    }
}
